STEM class
Make it fly - using tutorials to create games in Scratch Student-designed virtual beadwork using Cartesian coordinate system Using mini computers (Arduinos) to make a light blink Student-designed virtual beadwork using Cartesian coordinate system 3D printing Platformer games using code Mni wiconi: Water is life - code project responding to indigenous film festival Computer generated art A 3D printed Scratch cat hiding amongst the class plants
 
Mx. Helf

About Mx. Helf

Hello! Welcome to STEM class! My name is Nora Helf and students call me Mx. (Mixter) Helf. I am SO excited to be working with Sanford students, staff and families on such a fun topic! We'll explore science, technology, engineering and we will focus on basic computer science and coding.

I earned my Bachelor of Science in Environment and Natural Resources Management from the University of Minnesota, Twin Cities. I just completed my Master's of Education from Augsburg College in May, and am part of Code Savvy's MN Coding in the Classroom Leadership Cohort.

When I'm not teaching, I may be found doing these things:

  • going for walks (yes, sometimes looking for Pokemon)
  • cooking
  • going to technology meetups
  • reading dystopian fiction
  • helping my grandma with her iPad
  • singing karaoke
  • looking for cool rocks, especially agates
     

I love hearing from families! Please feel free to contact me with questions, concerns, or want to collaborate with our class using your knowledge and skills.

Nora.Helf@mpls.k12.mn.us


About the class

In this course, we will learn a way of problem-solving new to most students: computational thinking. We will also spend a lot of time on the Middle Years Programme (MYP) Learner Profile of "risk-taker." What that means in our class is knowing that in order to succeed, you might have to try a hundred times before it's how you want it! Coding is all about finding creative solutions to problems and inventing new things. It's about the process of figuring out why something isn't working and how to fix it. I want this course to empower students to see that they can be creators of technology rather than just consumers, and to see the connections between science, technology, engineering and math.

Students will learn basic concepts of coding, engineering, design and computer science through block-based code and physical computing. This course will explore these concepts through educational tools such as Scratch, Code.org, and Arduinos. In addition, we will complete a math unit using our new 3D printer and may get into some text-based code as well.

PDF Hand Signals   --  Students indicate non-verbally their needs (water, pencil, bathroom, question)